Many thanks to SkankinGarbage for helping out with this. This song wouldn’t be half as good without his advice. I’m really proud of how it turned out. Now to see if ItoKen will like it…
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
Many thanks to SkankinGarbage for helping out with this. This song wouldn’t be half as good without his advice. I’m really proud of how it turned out. Now to see if ItoKen will like it…
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
Was a decent run except I got stuck with Smash and KaiserWing of all the fucking things headed into solo Shuzer, which forced me to go get the VitalityRune. Dodges were also not nice to me, but hey at least I only got +16 encounters instead of +17. Anyway go watch the run it’s cool:
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
I found this cutscene in the US release version of the game. Here’s my work:
The tools I used were psxfin 1.13, HxD, and CDMage. Here’s how I got everything working:
I do plan on making this cutscene look more like it belongs in this sequence instead of being tacked on like it is now. This initial video is more for preservation and documentation purposes than anything. I’ll update the Demo Reconstruction page at some point. I’m exhausted after watching Batora get a world record live lol
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
I found all of these guys from the demo version of the game that was released alongside Final Fantasy Tactics in Japan. Here’s video footage of my work:
The tools I used were psxfin 1.13, HxD, and CDMage. Here’s how I got everything working:
I do plan on continuing this project to hopefully get every single prototype enemy from the demo working in both the English and Japanese releases. It will definitely be tricky as I will most likely have to make custom .ARC headers and change encounter table values in order to get everything 100% working, but I think it’s very possible. I just need to figure out some things no one has figured out before, no big deal.
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
Not a terrible place to start from considering I made some very large and very stupid mistakes throughout the run, but the hard parts were actually kinda decent. I just need to not be stupid next run and it’ll be an ezpz 1:22 at least.
Anyway, here’s the run:
– Michael Shaw, President/Founder of Flippin’ Fun Video Games