Last updated: 8/27/2021
Disk Map
Note that this page is currently under construction. I plan on adding general information as to what each file is, how to open each file, and provide a link to the relevant tutorial on how to modify the file(s) in question. Basically, this page won’t be finished until this entire project is finished.
FILE NOTATION
- S**H = cutscene has a letterbox, 320x120p
- S**F = cutscene takes up the entire screen, 320x240p
Disc 1
- \M1
- All FMV cutscenes for Small Village
- All are H except for S08
- All are around 14.98 fps
- Audio is 18900 Hz stereo
- S05.STR
- S06.STR
- S07.STR
- S08.STR
- S09.STR
- All FMV cutscenes for Small Village
- \M2
- All FMV cutscenes for Desert Base
- All are around 14.98 fps
- S12F is 15 fps
- Audio is 18900 Hz stereo
- All are around 14.98 fps
- S10F.STR
- S11F.STR
- S12F.STR
- S12H.STR
- S13F.STR
- S14F.STR
- S14H.STR
- S15F.STR
- All FMV cutscenes for Desert Base
- \M3
- All FMV cutscenes for Blue Island + Winged Demon fight
- All are around 14.98 fps
- Audio is 18900 Hz stereo
- S15F.STR
- S16H.STR
- S17H.STR
- S18F.STR
- S18H.STR
- All FMV cutscenes for Blue Island + Winged Demon fight
- \M4
- All FMV cutscenes for Desert + Yanron fights
- All are around 14.98 fps
- S21H is 15 fps
- Audio is 18900 Hz stereo
- All are around 14.98 fps
- S19H.STR
- S21H.STR
- S22F.STR
- S23H.STR
- S24F.STR
- S25H.STR
- All FMV cutscenes for Desert + Yanron fights
- BGM11.XA
- 8 tracks, all at 37800 Hz stereo
- BGM12.XA
- 8 tracks, all at 37800 Hz stereo
- BIG.STR
- Intro movie
- 320x240p, 14.985 fps, 37800 Hz stereo
- CHAR.PAC
- Boss textures?
- DTPAC.PAC
- Enemy and level textures, probably has models in it as well
- NULL.XA
- Possibly SFX? jPSXdec can’t play these so I don’t know what they are
- 8 tracks, all 4 seconds long at 18900 Hz stereo
- NULL2.XA
- Possibly SFX? jPSXdec can’t play these so I don’t know what they are
- 8 tracks, all 4 seconds long at 18900 Hz stereo
- NULL3.XA
- Possibly SFX? jPSXdec can’t play these so I don’t know what they are
- 8 tracks, all 4 seconds long at 18900 Hz stereo
- OPEN.STR
- Opening cutscene
- 320x240p, 14.985 fps, 37800 Hz stereo
- Higher FPS version can be found here
- PM1A.XA
- Voice acting for real time cutscenes
- 8 tracks, all at 18900 Hz stereo
- PMV.PAC
- Image font used for damage display. Could have more in there
- SLPS_012.91
- Executable
- STG1.PAC
- Unknown
- SYSTEM.CNF
Disc 2
- \M5
- All FMV cutscenes for Evacuated City + Blue Crystal Shrine
- All are around 14.98 fps
- S55H is 15 fps
- Audio is 18900 Hz stereo
- All are around 14.98 fps
- S26F.STR
- S26H.STR
- S27F.STR
- S27H.STR
- S28H.STR
- S29F.STR
- S30H.STR
- S55H.STR
- All FMV cutscenes for Evacuated City + Blue Crystal Shrine
- \M6
- All FMV cutscenes for Crystal Maze
- All are around 14.98 fps
- Audio is 18900 Hz stereo
- S31H.STR
- S32H.STR
- S33F.STR
- S34F.STR
- S35F.STR
- All FMV cutscenes for Crystal Maze
- \M7
- All FMV cutscenes for the boat ride + Glowing Cave
- All are around 14.98 fps
- Audio is 18900 Hz stereo
- S36F.STR
- S37F.STR
- S37H.STR
- S39H.STR
- S40F.STR
- S40H.STR
- All FMV cutscenes for the boat ride + Glowing Cave
- BGM21.XA
- 8 tracks, all at 37800 Hz stereo
- BGM22.XA
- 8 tracks, all at 37800 Hz stereo
- CHAR.PAC
- Same as Disc 1?
- DTPAC.PAC
- Same as Disc 1, but most likely has different enemies in it
- DUMMY.STR
- Showcase movie that plays when a finished game save is present
- Features prototype models
- Showcase movie that plays when a finished game save is present
- NULL.XA
- Same as Disc 1?
- NULL2.XA
- Same as Disc 1?
- NULL3.XA
- Same as Disc 1?
- PM2A.XA
- Voice acting for real time cutscenes
- 8 tracks, all at 18900 Hz stereo
- PMV.PAC
- Same as Disc 1
- SLPS_012.92
- Executable
- STG1.PAC
- Unknown
- SYSTEM.CNF
Disc 3
- \M8
- All FMV cutscenes for Decimated City + Kahaku boss fight
- All are around 14.98 fps
- S56H is 15 fps
- Audio is 18900 Hz stereo
- All are around 14.98 fps
- S41F.STR
- S42H.STR
- S43H.STR
- S56H.STR
- All FMV cutscenes for Decimated City + Kahaku boss fight
- \M9
- All FMV cutscenes for the Infu fight
- All are around 14.98 fps
- Audio is 18900 Hz stereo
- S44F.STR
- S45H.STR
- S46H.STR
- All FMV cutscenes for the Infu fight
- \M10
- All FMV cutscenes for the final level + final boss fight
- All are around 14.98 fps
- S50H is 15 fps
- Audio is 18900 Hz stereo
- All are around 14.98 fps
- S47H.STR
- S48H.STR
- S49H.STR
- S50H.STR
- S51H.STR
- S52F.STR
- S53F.STR
- All FMV cutscenes for the final level + final boss fight
- BGM31.XA
- 8 tracks, all at 37800 Hz stereo
- CHAR.PAC
- Same as Disc 1
- DTPAC.PAC
- Same as Disc 1
- ENDING.STR
- End credits
- NULL.XA
- Same as Disc 1?
- NULL2.XA
- Same as Disc 1?
- PM3A.XA
- Voice acting for real time cutscenes
- 8 tracks, all at 18900 Hz stereo
- PMV.PAC
- Same as Disc 1
- SLPS_012.93
- Executable
- STG1.PAC
- Unknown
- SYSTEM.CNF