Title says it all. If you want to help in the search or just simply want to be updated as soon as I find things, please join the server.
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
Title says it all. If you want to help in the search or just simply want to be updated as soon as I find things, please join the server.
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
It was a bad run in the beginning cuz I just could not dodge for the life of me. The rest of the run after Omble went fairly decent. For my first day of runs, this isn’t bad. I just need to clean up the beginning a bit, practice the end so I don’t get rusty at that. I have like 4-5 minutes of time save to just better movement and getting the right RNG faster, so expect a sub-45 soon.
Anyway, here’s the run:
– Michael Shaw, President/Founder of Flippin’ Fun Video Games
Like the title says, I’m documenting SaGa Frontier’s public development changes. I was inspired to do this after I saw some footage of the game from a video of Tokyo Game Show 1996. The ultimate goal of this project is to gain a better understanding of what SaGa Frontier might have looked like when it was first unveiled at TGS 1996.
I have created a page here so I can document the things I have found so far and things I need to get my hands on to get further documentation. I have some exciting things currently shipping to me from Japan (that won’t get here until January cuz pandemic), so be sure to keep an eye on this page.
https://www.ffvdgames.com/portfolio/projects/sf1-96-demo-reconstruction/
This run was bad. Lost 50-ish seconds to a bad Shingrow (as per usual) and made some mistakes in the Mondo fight that cost me upwards of a minute on top of a semi-bad Mosperiburg. Once I get good RNG, 35 will be free.
Anyway, here’s the run:
– Michael Shaw, President/Founder of Flippin’ Fun Video Games