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									Screenshots/Scans - Flippin&#039; Fun Video Games Forum				            </title>
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                        <title>Famitsu Lot 8/25/21 - Initial Image Summary + Brief Thoughts</title>
                        <link>https://www.ffvdgames.com/community/screenshots/famitsu-lot-8-25-21-initial-image-summary-brief-thoughts/</link>
                        <pubDate>Thu, 26 Aug 2021 04:57:40 +0000</pubDate>
                        <description><![CDATA[Starting tomorrow, I&#039;ll be going through all these issues, scanning all the SaGa Frontier pages, and putting them on the site. For now, here&#039;s a summary of the information I&#039;ve obtained from...]]></description>
                        <content:encoded><![CDATA[<p>Starting tomorrow, I'll be going through all these issues, scanning all the SaGa Frontier pages, and putting them on the site. For now, here's a summary of the information I've obtained from the images alone (and some bits from the text).</p>
<p><strong>Famitsu 398</strong></p>
<ul>
<li>The part of the upscaled version of page 115 that i thought was explaining the cloning system was actually talking about how CG models were made</li>
<li>Koorong concept art + wireframe o/ screen w/ inn
<ul>
<li>Circular structure with multiple levels</li>
<li>Central hub thingy w/ Cygnus in the middle</li>
</ul>
</li>
<li>Chateau Aiguille entrance + coffin room
<ul>
<li>Painting on the wall, could be Count?</li>
</ul>
</li>
<li>Shingrow outdoor arena + hallway
<ul>
<li>Full renders</li>
</ul>
</li>
<li>Full view of beta Koorong screen w/ inn</li>
<li>Pics of beta Junk</li>
<li>Concept art of Lute's House</li>
<li>Pics of the unknown cave area w/ more unseen screens (either Natural Cave or some part of Nelson)</li>
<li>Multiple frames of Crimson Flare</li>
<li>BRAND NEW ARENA
<ul>
<li>Forest-y area with leaf-like overhang (<a href="https://www.ffvdgames.com/wp-content/uploads/2021/06/ca1.png" target="_blank" rel="noopener">ca1</a>) and dead trees as stage + background</li>
<li>Could be Swamp, Margmel</li>
</ul>
</li>
<li>Beta Riki's battle sprite facing backwards</li>
<li>Stills of VermilionSand from trailer</li>
<li>T260G casting CrimsonFlare and comboing into Emelia casting something in Magic Example arena
<ul>
<li>Probably VermilionSand</li>
</ul>
</li>
<li>5 big renders of Blue poses</li>
<li>Same combo setup but now in Shingrow</li>
<li>Pic of Blue in Junk standing near a house</li>
<li>Same combo setup but finishing and showing 13,574 damage</li>
<li>Table explaining races
<ul>
<li>Bogy = Mystic</li>
</ul>
</li>
<li>Interview with Kawazu, Ishii, and Tsuda
<ul>
<li>Sevon says nothing much here, but Ishii did confirm that SaGa Frontier was originally a Mana game and that he didn't wanna talk about what it was</li>
<li>I'll translate this later</li>
<li>More screenshots in Koorong, Yorkland, and Junk sprinkled around + battle screenshots in Yorkland and Shingrow</li>
</ul>
</li>
</ul>
<p><strong>Famitsu 419</strong></p>
<ul>
<li>Beta Riki leaving Margmel</li>
<li>New render of Beta Fuse in the party section
<ul>
<li>This part could be just explaining how the party system works, hence why Thyme is here. Could still mean he was recruitable, but who knows</li>
</ul>
</li>
<li>Blue in Swamp with no eyes and a wooden gate thingy at the cave entrance</li>
<li>T260G being revived without Taco present</li>
<li>Final Riki outside Sei's Tomb
<ul>
<li>Odds are Swamp used to be here, but that's purely speculation</li>
</ul>
</li>
<li>Emelia in Beta Despair/Warden's Area</li>
<li>Red wandering around Crater
<ul>
<li>Could Junk have been open to everyone back then?</li>
</ul>
</li>
<li>Red entering the Scrap Pub through the entrance map</li>
<li>Beta Lute next to T260G in final Scrap Pub
<ul>
<li>Rose is standing next to Lute for some reason. Were both Rose and Thyme recruitable at some point?</li>
</ul>
</li>
<li>Beta Riki to the right of final spot</li>
<li>T260G in Junk rev2
<ul>
<li>No stairs leading outside to hub map</li>
<li>Final Combat Arena Bar shown</li>
</ul>
</li>
<li>Red in Taco's house with Rose and Thyme</li>
<li>Blue in never-before-seen Shingrow Ruins screen</li>
<li>Red in Yorkland
<ul>
<li>Before the sprite scaling was applied</li>
</ul>
</li>
<li>Beta Riki in Overt Academy</li>
<li>T260G in empty Devin</li>
<li>More renders of main and side characters</li>
<li>Battle screenshots in Beta Despair, Crater, and Beta Shingrow
<ul>
<li>HideRune, LocomotionG, GiantSwing, Fist, Implosion, Paralyzer, SharpShot, T260's anti-gravity gun thing, Bit</li>
<li>Beta Triangle stat screen
<ul>
<li>Only the stats boxes showed up, camera stayed static w/ no overlays or sprite repositioning</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Famitsu Bros. 1997 1</strong></p>
<ul>
<li>Very large renders of characters that were in 419</li>
<li>Beta Riki in T260G's death place</li>
<li>Various battle screens we've already seen</li>
<li>Elder's Room concept art zoomed in on Scrap portal</li>
<li>Some neat custom art
<ul>
<li>Ded T260G, Silence being flustered and cute and the best character, Beta Fuse with a sword</li>
</ul>
</li>
</ul>
<p><strong>Famitsu 443</strong></p>
<ul>
<li>Beta Shuzer Base fight, Shuzer
<ul>
<li>Beta sprite positions, already seen in the demo</li>
</ul>
</li>
<li>Beta party menu in Cygnus, Roufas' room
<ul>
<li>Location set to Shuzer Base for some reason</li>
<li>Filled with characters, most likely debug and not people you could've recruited during the hijacking</li>
<li>Nakey pants Lute, so these screenshots are most likely from March 1997</li>
</ul>
</li>
<li>Red running around in Shingrow
<ul>
<li>Arena fights with Alkaiser + MaskCat, Shadow outside of battle</li>
</ul>
</li>
<li>Beta Giant sprite
<ul>
<li>Basically a skeleton with a metal hood and one big green eye</li>
</ul>
</li>
</ul>]]></content:encoded>
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